For our project, we were tasked with creating a 1-2 minute scene that unfolds in real-time, using sounds to represent actions and environments realistically. We could only use seven words of dialogue and had to include at least four foley sounds made from everyday objects.
I learned about the power of sound in storytelling and how sound effects and auditory techniques can convey a narrative without visuals. It was interesting to see how everyday sounds can be incorporated in a story.
My partner Fabi and I chose to depict an elevator ride to the office. This scenario fits within a 1-2 minute timespan and offers a variety of sounds. During brainstorming, we listed every sound that would occur: footsteps approaching the building, door handles turning, ambient lobby noises, pressing the elevator button, the elevator’s ding, doors opening and closing, elevator ascent sounds, and ambient office noises upon exit. I decided on the phrases “Hold the door!” and “Thank you” for the limited dialogue, and I sourced the "Hold the door!" from a movie and "Thank you" from YouTube.
Source of our "Hold the door", a movie called "The Blues Brothers" (1980) |
The outline helped me organize these sounds effectively. By detailing each sound and noting which ones would be foley sounds, I could plan the recording and editing process more efficiently. I used CapCut for editing, which allowed me to layer and adjust the sounds accurately.
Our Outline |
CapCut Timeline |
Reflecting on the project, I’m pleased with how the sounds came together to tell the story. The foley sounds added a personal touch. This project taught me a lot about how sound shapes a narrative. However, I realize the outline could have been more detailed and a little longer. It had about 20 sound elements, but aiming for 25 would have provided more length. Next time, I’d include more sounds.
Here's our project: https://drive.google.com/file/d/11L_vfaeYlB2Pp9IRkYhUF8V5zmAPZ9qD/view
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